Parkinson’s Law
An amusing principle that states that the time to complete a task will expand to fill the time given. For example, if you’re given a day to do a task that should take one hour, it will end up taking a week to complete.
Relevant Terms
Principle of Least Astonishment (POLA)
This principle states that when you’re designing an experience, you need to remember that human beings can only pay full attention to one thing at a time, meaning that you should reduce the amount of new things you introduce at once.
UX Design Principles
Principle of Habit Formation
If a user repeatedly uses an interface, they’re likely to develop a habit for this usage. When designing, you should therefore try and encourage “good” usage rather than bad habits.
UX Design Principles
User Experience (UX)
User experience encompasses how a user perceives their interactions with a website, or product, or system. Every interaction a user has will factor into their overall user experience.
Basic